Build a Bird Feeder for seeds from a water bottle. Use any material in the house that you have permission to use. Think about the size of the seeds and where the bird will be getting the seeds from.
Plan and organize a garden, draw the garden on a sheet of paper. Be sure to include in the plans the beds that the plants will be growing in as well as anything else in the garden. Where will this garden be located, will it be for the school courtyard or somewhere at your home? What kinds of plants would you plant? How much space would the plants need? What other materials do the plants, will they need cages, string to grow on, or stakes to hold them up?
Build a tower using only 10 materials from your house, which includes all the material that will hold the tower together. When you think the tower is strong and stable enough test it out. The test is to place a small stuffed animal on the top for one minute and have the tower still be standing after one minute. Examples your materials could be include: a pen, a ruler, string, a magazine, a deck of cards, book, anything that your parents approve you using. Think about what the base will look like. Think about how you will keep the tower together.
Build a bridge using materials in your house to see how long the bridge can be and still support a small stuffed animal for one minute. You may use only 5 materials. Think about the length of the materials you choose. Think about the strength of the materials. Think about what the bridge will span over and who the surface will support the bridge.
- Feed The Mouse, coding offline with a partner
Make a maze for a stuffed animal to travel through. The maze can be made with a deck of cards, and have random treats (toys) for the stuffed animal to find.
One child is the Computer (who moves the mouse by listening to the programmer’s instructions). The other child acts as the Programmer (who gives the commands). The Programmer gives verbal instructions like 'Move Forward' (state how many card spaces), 'Move Backward' (state how many card spaces), and 'Turn Right' or 'Turn Left' to guide the computer/mouse throughout the path, without missing any of the yummy treats.